Version 0.8.5 Changelog
Cannon Father » Devlog
Cannon Father version 0.8.5 is here! This is a major rewrite of the code base to fix a lot of underlying issues. There are not many new features to this update per se, but there are a bunch of bug fixes, improvements, and optimizations!
- Improved look of title screen
- Hitbox improvements
- Enemies are easier to hit with projectiles
- Player is less prone to fall into water when standing on the shoreline
- Fixed issue where shopkeeper could get stuck
- Reduced cost of shop items
- Added more skeleton weapons
- Skeletons can now pick up any disarmed weapons
- Improved ammo switching HUD
- Added score to game over screen
- Buried treasure is now marked with an "X"
- General HUD improvements
- Enemies can now flee if they don't have a weapon or they feel threatened
- Improved appearing/disappearing sequences for buried objects/enemies
- Enemies now push each other out of the way
The macOS version of this update is coming soon...
Files
cannonfather.exe 21 MB
Sep 26, 2020
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Cannon Father
It's every retired-pirate-father's nightmare; a never ending onslaught of enemies, hellbent on destroying your family.
Status | In development |
Author | Two Scoops |
Genre | Survival, Action, Shooter |
Tags | Casual, Pirates, Pixel Art, Singleplayer, Top-Down, Top down shooter, Twin Stick Shooter |
Languages | English |
Accessibility | High-contrast |
More posts
- Version 0.9.1: Gamepad HotfixOct 01, 2023
- Version 0.9: It's 3D Now?Sep 25, 2023
- Version 0.8.8 and RoadmapNov 17, 2020
- Version 0.8.6Nov 02, 2020
- We paid people on Fiverr to make our game musicOct 18, 2020
- How much my indie game madeJul 06, 2020
- Version 0.8 - New Enemy & Wave ImprovementsJun 23, 2020
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