Version 0.8.8 and Roadmap


Hey everyone, Henry from Two Scoop Studio here with another Cannon Father update. Version 0.8.8 is mostly a stability update to fix issues you guys reported, but also adds a few new things listed below. Please report any bugs and don't forget to rate the game!


Changelog

  • Fixed issue where gamepad would not work sometimes
  • Added more sound effects
  • Fixed issue where sea effect would overlap ponds
  • Added leaf and blood particles
  • Fixed issue where enemies could spawn while game was paused
  • Added a new original song by stavros.xakis
  • Added bushes
  • Trees now move when hit
  • Added lighthouse
  • Fixed issue where wave timer did not show correct end time
  • Color scheme improvements
  • Added two new enemy weapon types


Roadmap

  • v0.8.9
    • New enemy types - kraken and ghost
    • Hitbox overhaul to make it easier to hit enemies
    • New items and status effects
  • v0.8.10
    • New cannonball type
    • More starting islands
  • Eventually
    • Steam achievements
    • Ship and ability to sail between islands
    • Bosses
    • Co-op?

For the most part I'm keeping the target date for full release pretty fast and loose - there's a lot I want to add, but I also want to start adding some of the community's ideas. Also, the above list is subject to change, that's just my plan right now...

Files

cannonfather.exe 50 MB
Nov 17, 2020
CannonFather.app.zip 59 MB
Nov 19, 2020

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